solstice_draw.c (4009B)
1 /* Copyright (C) 2018-2026 |Meso|Star> (contact@meso-star.com) 2 * Copyright (C) 2016-2018 CNRS 3 * 4 * This program is free software: you can redistribute it and/or modify 5 * it under the terms of the GNU General Public License as published by 6 * the Free Software Foundation, either version 3 of the License, or 7 * (at your option) any later version. 8 * 9 * This program is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 * GNU General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with this program. If not, see <http://www.gnu.org/licenses/>. */ 16 17 #include "solstice_c.h" 18 19 #include <rsys/image.h> 20 #include <solstice/ssol.h> 21 22 #define SCREEN_GAMMA 2.2 23 24 /******************************************************************************* 25 * Helper function 26 ******************************************************************************/ 27 /* Assume that the pixel format of the src is DOUBLE3 and dst is UBYTE3 */ 28 static void 29 tone_map(const double* src, uint8_t* dst, const size_t count) 30 { 31 size_t i; 32 ASSERT(src && dst && count); 33 FOR_EACH(i, 0, count) { 34 double val[3]; 35 val[0] = pow(src[i*3/*#channels*/+0], 1/SCREEN_GAMMA);/* Gamma correction */ 36 val[1] = pow(src[i*3/*#channels*/+1], 1/SCREEN_GAMMA);/* Gamma correction */ 37 val[2] = pow(src[i*3/*#channels*/+2], 1/SCREEN_GAMMA);/* Gamma correction */ 38 val[0] = CLAMP(val[0], 0, 1); 39 val[1] = CLAMP(val[1], 0, 1); 40 val[2] = CLAMP(val[2], 0, 1); 41 dst[i*3/*#channels*/ + 0] = (uint8_t)((val[0]*255) + 0.5/*round*/); 42 dst[i*3/*#channels*/ + 1] = (uint8_t)((val[1]*255) + 0.5/*round*/); 43 dst[i*3/*#channels*/ + 2] = (uint8_t)((val[2]*255) + 0.5/*round*/); 44 } 45 } 46 47 static void 48 tone_map_image(const struct ssol_image* img, uint8_t* dst) 49 { 50 struct ssol_image_layout layout; 51 size_t irow = 0; 52 char* mem; 53 ASSERT(img && dst); 54 55 SSOL(image_get_layout(img, &layout)); 56 ASSERT(layout.pixel_format == SSOL_PIXEL_DOUBLE3); 57 58 SSOL(image_map(img, &mem)); 59 FOR_EACH(irow, 0, layout.height) { 60 const void* src_row = ((char*)mem) + layout.offset + irow * layout.row_pitch; 61 uint8_t* dst_row = dst + irow * layout.width * 3/*#channels*/; 62 tone_map(src_row, dst_row, layout.width); 63 } 64 } 65 66 /******************************************************************************* 67 * Local functions 68 ******************************************************************************/ 69 res_T 70 solstice_draw(struct solstice* solstice) 71 { 72 struct ssol_image_layout layout; 73 struct image img; 74 size_t pitch; 75 res_T res = RES_OK; 76 ASSERT(solstice); 77 78 SSOL(image_get_layout(solstice->framebuffer, &layout)); 79 80 pitch = layout.width * sizeof_image_format(IMAGE_RGB8); 81 image_init(solstice->allocator, &img); 82 res = image_setup(&img, layout.width, layout.height, pitch, IMAGE_RGB8, NULL); 83 if(res != RES_OK) { 84 fprintf(stderr, "Could not allocate the 8-bits image buffer.\n"); 85 res = RES_MEM_ERR; 86 goto error; 87 } 88 89 switch(solstice->render_mode) { 90 case SOLSTICE_ARGS_RENDER_DRAFT: 91 res = ssol_draw_draft(solstice->scene, solstice->camera, layout.width, 92 layout.height, solstice->spp, ssol_image_write, solstice->framebuffer); 93 break; 94 case SOLSTICE_ARGS_RENDER_PATH_TRACING: 95 res = ssol_draw_pt(solstice->scene, solstice->camera, layout.width, 96 layout.height, solstice->spp, solstice->up, ssol_image_write, 97 solstice->framebuffer); 98 break; 99 default: FATAL("Unreachable code.\n"); 100 } 101 if(res != RES_OK) { 102 fprintf(stderr, "Rendering error\n"); 103 goto error; 104 } 105 106 tone_map_image(solstice->framebuffer, (uint8_t*)img.pixels); 107 108 res = image_write_ppm_stream(&img, 0, solstice->output); 109 if(res != RES_OK) { 110 fprintf(stderr, 111 "Could not write the rendered image to the output stream.\n"); 112 goto error; 113 } 114 115 exit: 116 image_release(&img); 117 return res; 118 error: 119 goto exit; 120 } 121