commit 30f64e5f5d6bdf9fcd4d6ab2ceeeb85c8048989f
parent 12012976ef1bb1b87d1df903b6b04317ee07490f
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Thu, 21 Jul 2016 08:16:22 +0200
Fix a comment
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/ssol_material.c b/src/ssol_material.c
@@ -50,7 +50,7 @@ mirror_shade
shader = &mtl->data.mirror;
/* FIXME currently the mirror material is a purely reflective BRDF. Discard
- * the diffuse_specular_ratio & the rougness parameters */
+ * the roughness parameters */
shader->normal(mtl->dev, wavelength, fragment->pos, fragment->Ng,
fragment->Ns, fragment->uv, fragment->dir, normal);
shader->reflectivity(mtl->dev, wavelength, fragment->pos, fragment->Ng,