commit 71c844f09a52cc03923664406761c1a26729db7a
parent d733180a264610ffdd8f748cf9f09e6889aa395b
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Mon, 29 May 2017 16:36:23 +0200
Fix a mistake in the solstice-input man page
The medium absorptivity was renamed in absorption
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/doc/solstice-input.5.txt b/doc/solstice-input.5.txt
@@ -205,7 +205,7 @@ _______
<medium> ::= medium: <medium-descriptor>
<medium-descriptor> ::= refractive_index: <mtl-data> # in ]0, INF)
- absorptivity: <mtl-data> # in [0, INF)
+ absorption: <mtl-data> # in [0, INF)
----------------------------------------
@@ -379,7 +379,7 @@ media, and wi and wt the incident and transmitted direction. Note that the
*solstice-input*(5) file must ensure that the description of the scene media
is consistent; a ray travelling in a medium _A_ can only encounter a medium
interface whose *medium_i* attribute is _A_. The default medium is assumed to
-be the vacuum, i.e. its refractive index is 1 and its absorptivity is 0.
+be the vacuum, i.e. its refractive index is 1 and its absorption is 0.
*matte*::
Diffuse surface. Reflects the same intensity in all directions independently