commit 80854d021aca1f10e21c7d397879e72cd52af39d
parent c0fe180e4d62acf58512881058ba1c91c6afdb6e
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date: Tue, 13 Sep 2016 15:48:14 +0200
Add test solver #3
Diffstat:
2 files changed, 169 insertions(+), 0 deletions(-)
diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt
@@ -150,6 +150,7 @@ if(NOT NO_TEST)
new_test(test_ssol_spectrum)
new_test(test_ssol_solver1)
new_test(test_ssol_solver2)
+ new_test(test_ssol_solver3)
new_test(test_ssol_sun)
endif(NOT NO_TEST)
diff --git a/src/test_ssol_solver3.c b/src/test_ssol_solver3.c
@@ -0,0 +1,168 @@
+/* Copyright (C) CNRS 2016
+*
+* This program is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+#include "ssol.h"
+#include "test_ssol_utils.h"
+#include "test_ssol_geometries.h"
+#include "test_ssol_materials.h"
+#include "test_ssol_postprocess.h"
+
+#include "ssol_solver_c.h"
+
+#include <rsys/logger.h>
+#include <rsys/double33.h>
+
+#include <star/s3d.h>
+#include <star/ssp.h>
+
+/*******************************************************************************
+* Test main program
+******************************************************************************/
+int
+main(int argc, char** argv)
+{
+ struct logger logger;
+ struct mem_allocator allocator;
+ struct ssol_device* dev;
+ struct ssp_rng* rng;
+ struct ssol_scene* scene;
+ struct ssol_shape* square;
+ struct ssol_vertex_data attribs[1];
+ struct ssol_shape* quad_square;
+ struct ssol_carving carving;
+ struct ssol_quadric quadric;
+ struct ssol_punched_surface punched;
+ struct ssol_material* m_mtl;
+ struct ssol_material* v_mtl;
+ struct ssol_mirror_shader shader;
+ struct ssol_object* m_object;
+ struct ssol_object* t_object;
+ struct ssol_instance* heliostat;
+ struct ssol_instance* target;
+ struct ssol_sun* sun;
+ struct ssol_spectrum* spectrum;
+ double dir[3];
+ double frequencies[3] = { 1, 2, 3 };
+ double intensities[3] = { 1, 0.8, 1 };
+ double transform[12]; /* 3x4 column major matrix */
+ double polygon[] = { -10.0, -10.0, -10.0, 10.0, 10.0, 10.0, 10.0, -10.0 };
+ const size_t npolygon_verts = sizeof(polygon) / sizeof(double[2]);
+ FILE* tmp;
+ double m, std;
+
+ (void) argc, (void) argv;
+
+ d33_splat(transform, 0);
+ d3_splat(transform + 9, 0);
+ d33_rotation_pitch(transform, PI); /* flip faces: invert normal */
+ transform[11] = 2; /* +2 offset along Z axis */
+
+ mem_init_proxy_allocator(&allocator, &mem_default_allocator);
+
+ CHECK(logger_init(&allocator, &logger), RES_OK);
+ logger_set_stream(&logger, LOG_OUTPUT, log_stream, NULL);
+ logger_set_stream(&logger, LOG_ERROR, log_stream, NULL);
+ logger_set_stream(&logger, LOG_WARNING, log_stream, NULL);
+
+ CHECK(ssol_device_create
+ (&logger, &allocator, SSOL_NTHREADS_DEFAULT, 0, &dev), RES_OK);
+
+ CHECK(ssp_rng_create(&allocator, &ssp_rng_threefry, &rng), RES_OK);
+ CHECK(ssol_spectrum_create(dev, &spectrum), RES_OK);
+ CHECK(ssol_spectrum_setup(spectrum, frequencies, intensities, 3), RES_OK);
+ CHECK(ssol_sun_create_directional(dev, &sun), RES_OK);
+ CHECK(ssol_sun_set_direction(sun, d3(dir, 1, 0, -1)), RES_OK);
+ CHECK(ssol_sun_set_spectrum(sun, spectrum), RES_OK);
+ CHECK(ssol_sun_set_dni(sun, 1000), RES_OK);
+ CHECK(ssol_scene_create(dev, &scene), RES_OK);
+ CHECK(ssol_scene_attach_sun(scene, sun), RES_OK);
+
+ /* create scene content */
+
+ CHECK(ssol_shape_create_mesh(dev, &square), RES_OK);
+ attribs[0].usage = SSOL_POSITION;
+ attribs[0].get = get_position;
+ CHECK(ssol_mesh_setup(square, square_walls_ntris, get_ids,
+ square_walls_nverts, attribs, 1, (void*) &square_walls_desc), RES_OK);
+
+ CHECK(ssol_shape_create_punched_surface(dev, &quad_square), RES_OK);
+ carving.get = get_polygon_vertices;
+ carving.operation = SSOL_AND;
+ carving.nb_vertices = npolygon_verts;
+ carving.context = &polygon;
+ quadric.type = SSOL_QUADRIC_PLANE;
+ punched.nb_carvings = 1;
+ punched.quadric = &quadric;
+ punched.carvings = &carving;
+ CHECK(ssol_punched_surface_setup(quad_square, &punched), RES_OK);
+
+ CHECK(ssol_material_create_mirror(dev, &m_mtl), RES_OK);
+ shader.normal = get_shader_normal;
+ shader.reflectivity = get_shader_reflectivity;
+ shader.roughness = get_shader_roughness;
+ CHECK(ssol_mirror_set_shader(m_mtl, &shader), RES_OK);
+ CHECK(ssol_material_create_virtual(dev, &v_mtl), RES_OK);
+
+ CHECK(ssol_object_create(dev, square, m_mtl, m_mtl, &m_object), RES_OK);
+
+ CHECK(ssol_object_create(dev, quad_square, m_mtl, m_mtl, &m_object), RES_OK);
+ CHECK(ssol_object_instantiate(m_object, &heliostat), RES_OK);
+ CHECK(ssol_instance_set_receiver(heliostat, "heliostat", NULL), RES_OK);
+ CHECK(ssol_scene_attach_instance(scene, heliostat), RES_OK);
+
+ CHECK(ssol_object_create(dev, square, v_mtl, v_mtl, &t_object), RES_OK);
+ CHECK(ssol_object_instantiate(t_object, &target), RES_OK);
+ CHECK(ssol_instance_set_transform(target, transform), RES_OK);
+ CHECK(ssol_instance_set_receiver(target, "cible", NULL), RES_OK);
+ CHECK(ssol_instance_set_target_mask(target, 0x1, 0), RES_OK);
+ CHECK(ssol_instance_dont_sample(target, 1), RES_OK);
+ CHECK(ssol_scene_attach_instance(scene, target), RES_OK);
+
+ CHECK(ssol_solve(scene, rng, 20, stdout), RES_OK);
+
+ tmp = tmpfile();
+#define N 10000
+ CHECK(ssol_solve(scene, rng, N, tmp), RES_OK);
+ CHECK(pp_sum(tmp, "cible", &m, &std), RES_OK);
+ logger_print(&logger, LOG_OUTPUT, "\nP = %g +/- %g\n", m, std);
+#define DNI_cos (1000 * cos(PI / 4))
+ CHECK(eq_eps(m, 4 * DNI_cos, 4 * DNI_cos * 2e-1), 1);
+#define SQR(x) ((x)*(x))
+ CHECK(eq_eps(std, sqrt((SQR(400 * DNI_cos) / 100 - SQR(4 * DNI_cos)) / N), 20), 1);
+
+ /* free data */
+
+ CHECK(ssol_instance_ref_put(heliostat), RES_OK);
+ CHECK(ssol_instance_ref_put(target), RES_OK);
+ CHECK(ssol_object_ref_put(m_object), RES_OK);
+ CHECK(ssol_object_ref_put(t_object), RES_OK);
+ CHECK(ssol_shape_ref_put(square), RES_OK);
+ CHECK(ssol_shape_ref_put(quad_square), RES_OK);
+ CHECK(ssol_material_ref_put(m_mtl), RES_OK);
+ CHECK(ssol_material_ref_put(v_mtl), RES_OK);
+ CHECK(ssol_device_ref_put(dev), RES_OK);
+ CHECK(ssol_scene_ref_put(scene), RES_OK);
+ CHECK(ssp_rng_ref_put(rng), RES_OK);
+ CHECK(ssol_spectrum_ref_put(spectrum), RES_OK);
+ CHECK(ssol_sun_ref_put(sun), RES_OK);
+
+ logger_release(&logger);
+
+ check_memory_allocator(&allocator);
+ mem_shutdown_proxy_allocator(&allocator);
+ CHECK(mem_allocated_size(), 0);
+
+ return 0;
+}